Crysis 3000 barrel explosion physics demo

Take the Separating Axis Theorem. Build a collision detection system based on it, with several primitives, like barrels, boxes, and all the stuff. Stick there a rigid body response module and a really really stable numerical integration algorithm.

Is it fun enough to try that monster with just a couple of barrels? I guess it´s not...

http://www.youtube.com/watch?v=YG5qDeWHNmk

A more detailed explanation:

http://www.youtube.com/watch?v=VaHS-y_mapQ&feature=related